Idea and brand
Naming exploration, logo directions, and colour and type systems generated in volume and then cut down by hand. You see twenty options and keep one, instead of waiting a week for three.
From Ideation to App Creation
Soluxain does mobile app design and development, from an idea with nothing attached to a published listing on Google Play and the App Store. Learn to do it yourself, or we do it with you every step of the way. Name, logo, and brand. Prototype, design, and build. Store listing, testing, and launch. AI in the loop at every stage, which is what keeps it fast and affordable — and thirty years of enterprise UX behind every screen, which is what keeps it good.
Google requires 12 testers and a 14-day window. Everything either side of that, we have already solved once.
You bring the idea. We handle naming, brand, design, build, store setup, testing, and launch.
The whole build is written down. Follow it with your hands on the keyboard and come out with your own app in a store.
Every stage, and never on its own. A new app from nothing, or a rebuild of one already in a store.
Naming exploration, logo directions, and colour and type systems generated in volume and then cut down by hand. You see twenty options and keep one, instead of waiting a week for three.
Screen generation and layout exploration in Figma, Figma AI, or LLM tooling — whichever fits the project. Then an interactive prototype real people test before anyone writes production code.
AI-assisted React Native and web development, store-listing copy, and the console paperwork. The parts that break — background audio, billing, store review — get solved by somebody who has already broken them once.
What stays human. Deciding what the app should be, watching real people use it, and judging whether it worked. No model has ever sat in a usability session.
A sleep sound app built against a specific irritation: the market is full of apps that charge monthly, demand an account, and cut out overnight. This one asks for a single payment and then gets out of the way.
The constraint. One designer, no prior mobile or Play Console experience, and a user who should never have to learn an interface to fall asleep. Every decision was measured against whether someone could operate it half awake in a dark room.
What we did. Competitive pricing analysis against subscription incumbents. A web prototype held as the design source of truth. Twenty sounds recorded or sourced, loop-processed, and loudness-normalized by hand. A React Native build, device-tested through overnight sessions — which is how we found that Android suspends JavaScript on a locked screen, so shutoff timers never fire. The playback engine was rebuilt on a foreground service.
Why it is here. A studio that has only ever designed for other people has never had to carry a product through store review, payment plumbing, refund handling, or a bug that only shows up at three in the morning. This one has. The full case study lists every artifact produced, stage by stage.
Tell us what you have and who uses it. We come back with what is wrong, what it is costing you, and what fixing it would take. If nothing needs fixing, we say that too.
Request an auditGet told when the book lands, when a console section gets re-checked, and when a prompt in the library stops working. No other email, ever.
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